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Britbot
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Definition at line 73 of file Logger.cs. {
#if FORCE_BEGIN_STOP
Logger.Write("==> Debug Stopping " + key, true);
#else
Logger.Write("==> Debug Stopping " + key);
#endif
#if DEBUG
Bot.Game.Debug("==> Debug Stopping " + key + " time: " + Bot.Game.TimeRemaining());
#if DUMPFILE
using (StreamWriter logWriter = new StreamWriter(Logger._logFileStream))
{
logWriter.WriteLine("==> Debug Stopping " + key + " time: " + Bot.Game.TimeRemaining());
}
#endif
/*if (Logger.times.ContainsKey(key))
{
Logger.times[key].Enqueue(Commander.TurnTimer.ElapsedMilliseconds - Logger.begins[key]);
}
else
{
Logger.times.Add(key, new Queue<long>());
Logger.times[key].Enqueue(Commander.TurnTimer.ElapsedMilliseconds - Logger.begins[key]);
//keep the logger small
if (Logger.times[key].Count > 100)
Logger.times[key].Dequeue();
}*/
#endif
}
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1.7.6.1