Britbot
Britbot.EnemyGroup Member List
This is the complete list of members for Britbot.EnemyGroup, including all inherited members.
_idCountBritbot.EnemyGroup [private, static]
_lastAssignmentTurnBritbot.EnemyGroup [private]
_lastDirectionsBritbot.EnemyGroup [private]
_lastMaxFightPowerBritbot.EnemyGroup [private]
EnemyGroup()Britbot.EnemyGroup [inline]
EnemyPiratesBritbot.EnemyGroup
Equals(ITarget operandB)Britbot.EnemyGroup [inline]
Equals(EnemyGroup other)Britbot.EnemyGroup [inline, protected]
Equals(object obj)Britbot.EnemyGroup [inline]
GetDescription()Britbot.EnemyGroup [inline]
GetDirection(Group group)Britbot.EnemyGroup [inline]
GetHashCode()Britbot.EnemyGroup [inline]
GetHeading()Britbot.EnemyGroup [inline]
GetHeadingSabilityCoeff()Britbot.EnemyGroup [inline]
GetLocation()Britbot.EnemyGroup [inline]
GetLocation(bool forcePirate)Britbot.EnemyGroup [inline, private]
GetMaxFightPower()Britbot.EnemyGroup [inline]
GetScore(Group origin)Britbot.EnemyGroup [inline]
GetTargetType()Britbot.EnemyGroup [inline]
GuessTarget()Britbot.EnemyGroup [inline]
IdBritbot.EnemyGroup
InRangeGroupDistance(EnemyGroup eg, Group group)Britbot.EnemyGroup [inline, private]
IsApproachingIsland(SmartIsland sIsland)Britbot.EnemyGroup [inline]
IsFormed()Britbot.EnemyGroup [inline]
IsInGroup(int enemyPirate)Britbot.EnemyGroup [inline]
IsInGroup(List< int > group, int enemyPirate)Britbot.EnemyGroup [inline, static]
MaxFightCount()Britbot.EnemyGroup [inline, private]
MinimalETATo(Location location)Britbot.EnemyGroup [inline]
MinimalSquaredDistanceTo(Location location)Britbot.EnemyGroup [inline]
PrevLocBritbot.EnemyGroup
TargetAssignmentEvent()Britbot.EnemyGroup [inline]
TargetDeAssignmentEvent()Britbot.EnemyGroup [inline]
ToString()Britbot.EnemyGroup [inline]
Update()Britbot.EnemyGroup [inline]