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Britbot
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updates the island if event is actual
Implements Britbot.Simulator.SimulatedEvent. Definition at line 42 of file CaptureEvent.cs. {
//check if this event is still actual
if (!this.Capturer.IsAlive)
return false;
if (this.Island.CapturingGroup != this.Capturer)
return false;
//check that the island realy of the enemy
if (this.Island.Owner == this.Capturer.Owner)
return false;
//if everything checks out update island
if (this.Island.Owner != this.Capturer.Owner)
{
if (this.Capturer.Owner == Consts.ME)
sg.MyIslandCount += this.Island.Value;
if (this.Capturer.Owner == Consts.ENEMY)
sg.EnemyIslandCount += this.Island.Value;
this.Island.Owner = this.Capturer.Owner;
}
return false;
}
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1.7.6.1